Addison-Wesley / Prentice Hall
Computer Science
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ISBN-10: 0321173481
ISBN-13: 9780321173485
Publisher: Addison-Wesley Professional
Copyright: 2004
Format: Paper; 816 pp
Status: Out of Print
Suggested retail price: $59.99
This item is out of print and is no longer available for purchase.
The OpenGL Programming Guide provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through version 1.2. This fourth edition of the bestselling guide will describe all of the latest features of OpenGL versions 1.3 and 1.4, as well as the important OpenGL ARB extensions. Some of the new features in the core library include cube-mapped texture mapping, multi-texturing, multi-sampled anti-aliasing, depth-texturing and shadows, and advanced texture application modes. Most importantly, the ARB vertex and fragment program extension (commonly referred to as “shaders”) will be introduced. Many new example programs and color slides have been incorporated as well. As with all of the previous editions, this one was developed under the auspices of the OpenGL Architecture Review Board, and industry consortium responsible for guiding the evolution of OpenGL, and written by some of the most influential developers in the field.
A long awaited revision of the definitive guide to Open GL, the defacto standard for all developers creating graphics applications
- Fully updated for OpenGL Versions 1.3 and 1.4, with many new example programs and color slides
- Introduces the new shading technologies, including the ARB vertex and fragment program extension
- Written under the auspices of the OpenGL Architectural Review Board; the previous edition alone has sold more than 40,000 copies
About This Guide.
Acknowledgments.
1. Introduction to OpenGL.
2. State Management and Drawing Geometric Objects.
3. Viewing.
4. Color.
5. Lighting.
6. Blending, Antialiasing, Fog, and Polygon Offset.
7. Display Lists.
8. Drawing Pixels, Bitmaps, Fonts, and Images.
9. Texture Mapping.
10. The Framebuffer.
11. Tessellators and Quadrics.
12. Evaluators and NURBS.
13. Selection and Feedback.
14. Now That You Know.
Appendix A. Order of Operations.
Appendix B. State Variables.
Appendix C. OpenGL and Window Systems.
Appendix D. Basics of GLUT: The OpenGL Utility Toolkit.
Appendix E. Calculating Normal Vectors.
Appendix F. Homogeneous Coordinates and Transformation Matrices.
Appendix G. Programming Tips.
Appendix H. OpenGL Invariance.
Glossary.
Index. 0321173481T10302003
Computer Graphics - Intermediate [PTG: NEW RIDERS] (Computer Science)
Advanced Topics in Computer Graphics [PTG: NEW RIDERS] (Computer Science)
0321173481AB06132006
OpenGL is a powerful software interface used to produce high-quality, computer- generated images and interactive applications using 2D and 3D objects and color bitmaps and images.
The OpenGL Programming Guide, Fourth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through version 1.2. This fourth edition of the best-selling guide describes all of the latest features of OpenGL versions 1.3 and 1.4, as well as the important OpenGL Architecture Review Board (ARB) extensions.
You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.
This fourth edition has been extensively updated to include the newest features of OpenGL, versions 1.3 and 1.4, including:
Many new example programs have been incorporated as well.
View a Sample Chapter PDF: /samplechapter/0321173481.pdf
Pearson Higher Education offers special pricing when you choose to package your text with other student resources. If you're interested in creating a cost-saving package for your students, contact your Pearson Higher Education representative for pricing and ordering information.
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Pearson Higher Education offers special pricing when you choose to package your text with other student resources. If you're interested in creating a cost-saving package for your students contact your Pearson Higher Education representative.

