Addison-Wesley / Prentice Hall
Computer Science
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ISBN-10: 0201710919
ISBN-13: 9780201710915
Publisher: Addison-Wesley Professional
Copyright: 2001
Format: Paper; 160 pp
Published: 10/16/2000
Suggested retail price: $38.99
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Planning is critical; without it, software projects can quickly fall apart. Written by acknowledged XP authorities Kent Beck and Martin Fowler, Planning Extreme Programming presents the approaches, methods, and advice needed to plan and track a successful Extreme Programming project. The key XP philosophy: Planning is not a one-time event, but a constant process of reevaluation and course-correction throughout the lifecycle of the project. Students will learn how planning is essential to controlling workload, reducing programmer stress, increasing productivity, and keeping projects on track. Planning Extreme Programming also focuses on the importance of estimating the cost and time for each user story (requirement), determining its priority, and planning software releases accordingly.
The complete guide to planning your next XP software project!
- Essential techniques for taming projects on "Internet time!"
- Easy steps managers can perform every day to keep XP projects under control and headed in the right direction.
- An enjoyable, quick read -- full of ideas that apply in any project, software-related or not!
Foreword.
Preface.
Acknowledgments.
1. Why Plan?
2. Fear.
3. Driving Software.
4. Balancing Power.
5. Overviews.
6. Too Much to Do.
7. Four Variables.
8. Yesterday's Weather.
9. Scoping a Project.
10. Release Planning.
11. Writing Stories.
12. Estimation.
13. Ordering the Stories.
14. Release Planning Events.
15. The First Plan.
16. Release Planning Variations.
17. Iteration Planning.
18. Iteration Planning Meeting.
19. Tracking an Iteration.
20. Stand-Up Meetings.
21. Visible Graphs.
22. Dealing with Bugs.
23. Changes to the Team.
24. Tools.
25. Business Contracts.
26. Red Flags.
27. Your Own Process.
Index. 0201710919T04062001
Kent Beck consistently challenges software engineering dogma, promoting ideas like patterns, test-driven development, and Extreme Programming. Currently affiliated with Three Rivers Institute and Agitar Software, he is the author of many Addison-Wesley titles.
Martin Fowler is the Chief Scientist of ThoughtWorks, an enterprise-application development and delivery company. He's been applying object-oriented techniques to enterprise software development for over a decade. He is notorious for his work on patterns, the UML, refactoring, and agile methods. Martin lives in Melrose, Massachusetts, with his wife, Cindy, and a very strange cat. His homepage is http://martinfowler.com.
"XP is the most important movement in our field today. I predict that it will be as essential to the present generation as the S.E.I. and its Capability Maturity Model were to the last."
--From the foreword by Tom DeMarco
The hallmarks of Extreme Programming--constant integration and automated testing, frequent small releases that incorporate continual customer feedback, and a teamwork approach--make it an exceptionally flexible and effective approach to software development. Once considered radical, Extreme Programming (XP) is rapidly becoming recognized as an approach particularly well-suited to small teams facing vague or rapidly changing requirements--that is, the majority of projects in today's fast-paced software development world.
Within this context of flexibility and rapid-fire changes, planning is critical; without it, software projects can quickly fall apart. Written by acknowledged XP authorities Kent Beck and Martin Fowler, Planning Extreme Programming presents the approaches, methods, and advice you need to plan and track a successful Extreme Programming project. The key XP philosophy: Planning is not a one-time event, but a constant process of reevaluation and course-correction throughout the lifecycle of the project.
You will learn how planning is essential to controlling workload, reducing programmer stress, increasing productivity, and keeping projects on track. Planning Extreme Programming also focuses on the importance of estimating the cost and time for each user story (requirement), determining its priority, and planning software releases accordingly.
Specific topics include:
- Planning and the four key variables: cost, quality, time, and scope
- Deciding how many features to incorporate into a release
- Estimating scope, time, and effort for user stories
- Prioritizing user stories
- Balancing the business value and technical risk of user stories
- Rebuilding the release plan based on customer and programmer input
- Choosing the iteration length
- Tracking an iteration
- What to do when you're not going to make the date
- Dealing with bugs
- Making changes to the team
- Outsourcing
- Working with business contracts
In addition, this book alerts you to the red flags that signal serious problems: customers who won't make decisions, growing defect reports, failing daily builds, and more. An entire chapter is devoted to war stories from the trenches that illustrate the real-world problems many programmers encounter and the solutions they've devised.
0201710919B04062001
Pearson Higher Education offers special pricing when you choose to package your text with other student resources. If you're interested in creating a cost-saving package for your students, contact your Pearson Higher Education representative for pricing and ordering information.
This title is a member of the XP Series, which also contains the titles below . You can also visit the XP Series page.
Extreme Programming Applied: Playing to Win
Auer & Miller
© 2002 | Addison-Wesley Professional | Paper; 384 pages | Instock
ISBN-10: 0201616408 | ISBN-13: 9780201616408
Buy from myPearsonStore
Extreme Programming Explained: Embrace Change, 2/E
Beck & Andres
© 2005 | Addison-Wesley Professional | Paper; 224 pages | Instock
ISBN-10: 0321278658 | ISBN-13: 9780321278654
Brief Description | Buy from myPearsonStore
Extreme Programming Explored
Wake
© 2002 | Addison-Wesley Professional | Paper; 192 pages | Estimated Availability: 07/18/2001
ISBN-10: 0201733978 | ISBN-13: 9780201733976
Buy from myPearsonStore
Extreme Programming Installed
Jeffries, Anderson & Hendrickson
© 2001 | Addison-Wesley Professional | Paper; 288 pages | Instock
ISBN-10: 0201708426 | ISBN-13: 9780201708424
Brief Description | Buy from myPearsonStore
Extreme Programming for Web Projects
Wallace, Raggett & Aufgang
© 2003 | Addison-Wesley Professional | Paper; 192 pages | Estimated Availability: 09/19/2002
ISBN-10: 0201794276 | ISBN-13: 9780201794274
Buy from myPearsonStore
Planning Extreme Programming
Beck & Fowler
© 2001 | Addison-Wesley Professional | Paper; 160 pages | Instock
ISBN-10: 0201710919 | ISBN-13: 9780201710915
Brief Description | Buy from myPearsonStore
Testing Extreme Programming
Crispin & House
© 2003 | Addison-Wesley Professional | Paper; 336 pages | Instock
ISBN-10: 0321113551 | ISBN-13: 9780321113559
Buy from myPearsonStore
Nearly five years after the first edition of this book exploded on to the market,
noted software engineering guru and the father of Extreme Programming (XP)
Kent Beck provides a fresh look at this controversial topic. XP remains the
most popular agile methodology in software development, and many believe it
is ideal for small to mid-size development organizations. However, XP is not
without its detractors. The goal of the book remains to help programmers and
teams decide if XP is the right path to pursue. The book offers advice, but does
not provide a prescriptive, "how to" style format. This Fifth Anniversary
Edition enhances the full knowledge of XP and gives both the advocate and
skeptic of XP full detail to move forward with an informed opinion.
Extreme Programming Installed explains the core principles of Extreme Programming and details each step in the XP development cycle. This book conveys the essence of the XP approach--techniques for implementation, obstacles likely to be encountered, and experience-based advice for successful execution.
Planning is critical; without it, software projects can quickly fall apart. Written by acknowledged XP authorities Kent Beck and Martin Fowler, Planning Extreme Programming presents the approaches, methods, and advice needed to plan and track a successful Extreme Programming project. The key XP philosophy: Planning is not a one-time event, but a constant process of reevaluation and course-correction throughout the lifecycle of the project. Students will learn how planning is essential to controlling workload, reducing programmer stress, increasing productivity, and keeping projects on track. Planning Extreme Programming also focuses on the importance of estimating the cost and time for each user story (requirement), determining its priority, and planning software releases accordingly.
Pearson Higher Education offers special pricing when you choose to package your text with other student resources. If you're interested in creating a cost-saving package for your students contact your Pearson Higher Education representative.
